Law in Contemporary Society

My Leisure is More Conspicuous Than Yours! (Facebook as a Vehicle for Pecuniary Emulation)

-- DanielButrymowicz - 04 Apr 2008

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Introduction

The incredible popularity of social networking websites among young adults can be explained by their utility as a means of publicizing one's leisure activities. Taking as a start Veblen's theory that the durability of economic institutions depends on their ability to facilitate conspicuous consumption, this paper analyzes Facebook.com as an example of how networking sites enable users to make their consumption and leisure activities more conspicuous.

Conspicuous Leisure Among Young Adults

Facebook was originally conceived as a means of allowing college students to network with their peers. Although it now includes non-college students, Facebook's origins and focus inextricably tie it to higher education. Even at this basic level it is a tool for conspicuous leisure. In contemporary American society, just as in Veblen's time, attending college is generally a mark of pecuniary power. It shows that one's family is able to afford the expensive tuition and that one can afford to forego any significant income for several years. When one searches for a user on Facebook, the search results display the user's name and the schools s/he has attended. College affiliation is also the first information that appears in a user's profile. Facebook therefore provides a public forum for users to showcase the pecuniary power that inheres in attending college.

However, since most Facebook users (and certainly most college students' peers) are college students themselves, simply attending college is not enough to make a favorable invidious comparison. Further, since college students typically do not have a significant income, they are generally not able to engage in pecuniary emulation through buying expensive cars or houses. Instead, college students engage in pecuniary emulation through conspicuous leisure activities. Facebook allows users to "keep up with the Joneses" by keeping a record of the time they waste and the activities on which it is wasted. The website accomplishes this by providing a direct way to use time unproductively and by publicly keeping track of users' external leisure activities.

Facebook as Conspicuous Leisure

Facebook is conducive to conspicuous leisure because the website itself provides numerous opportunities for the public unproductive use of time. When users join the site, they create profiles that reflect their interests and personalities. Users carefully sculpt these profiles and update them frequently. Simply having a Facebook profile reflects a certain amount of leisure time invested in making and maintaining it. Further, Facebook acts as a messaging device. Users can send private messages to one another, or they can write publicly on another user's profile "wall." The redundancy of the "wall" function highlights its conspicuous leisure value. It allows users to publicly display their social conversations.

Facebook has also recently expanded to include third party "applications," of which there are now over 20,000. These applications allow users to engage in a number of interactive activities through the Facebook site itself. Some allow users to challenge one another in games like chess or Scrabble. Others are longer, multi-person games that involve enlisting friends to complete the Oregon Trail or fight in a virtual pirate war. Some applications are more basic, and allow you to create "stickers" or "graffiti" to put on others' profiles. Significantly, each of these applications keeps a detailed record of users' activities. My Facebook profile, for example, shows my win/loss record in chess, and ranks me against other users. Facebook's value as a vehicle for pecuniary emulation is due in large part to the fact that it publicizes how much time one spends using it, thus facilitating conspicuous leisure and inviting invidious comparisons with other users.

Facebook as a Marker of Other Leisure

In addition to providing opportunities for direct conspicuous leisure activities, Facebook also provides a public means of recording how users wasted time spent off the site. User profiles list favorite books, movies, TV shows, and music. Users attempt to convey an impression of themselves that demonstrates that they have spent their leisure time in ways that highlight their taste. Pecuniary emulation takes the form of having read the right books, listened to the right bands, and generally subscribed to the canons of taste that dominate the user's peer culture. Profiles are meticulously crafted to reflect the proper taste. Facebook serves no direct function in enhancing one's external leisure. Instead, its value is in its ability to make the user's normal leisure more conspicuous. Social networking sites elevate unproductive activity that would have otherwise gone unnoticed to the status of highly conspicuous leisure.

Facebook also serves as a medium for documenting the social leisure time of user. One of the key features of the site is that it allows users to network by adding other users as their "friends." Once friended, a person must confirm the friendship before they are added. Each user's profile has a highly visible list of that person's "friends," complete with a numerical tally. Additionally, users can post photo albums on their profile. These photos provide evidence of parties, trips, or other leisure activities. The number of photos in which a user appears is displayed prominently in his profile. Social time is unproductive time, and Facebook allows users to make their leisure time more conspicuous by publicly posting a record of it.

Conclusion

Veblen's thesis is that the vitality of economic institutions is a function of their ability to facilitate conspicuous leisure and consumption. Facebook is a near-perfect tool for publicizing leisure. It is incredibly popular. The site has over 65 million users, and the average user spends 2.5 hours per day on the site. Facebook itself does not cost users anything. It is therefore not direct pecuniary consumption. Instead, it acts as a surrogate for conspicuous consumption for a particular demographic (young adults, specifically college students). The site allows people without significant pecuniary strength to make direct invidious comparisons with their peers in the area of conspicuous leisure. The power to spend money lavishly is replaced with the power to spend time unproductively in ways that conform to accepted canons of taste.


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r5 - 07 Apr 2008 - 02:55:46 - DanielButrymowicz
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